In the 22nd century, colony ships were programmed to search for earthlike planets along trajectories calculated to visit stars with the best likelihood of habitable worlds. One such ship with its crew and passengers in cryostasis traveled over 2300 light years before a suitable planet was found.
Hope is a temperate world located in the Glory system on the edge of a vast nebula often referred to as the Purple Void. The nebula is unique in that it contains many unusual star types and other peculiar phenomena.
Over 100 years have passed since the colonists first arrived. It is a new beginning of deep space exploration. Technology has improved and mankind is no longer dependent on slow cryoships and robot probes. This is the setting of Strange Adventures In Infinite Space.
SAIS is a roguelike, which means that the game is different every time it is played. Stars, planets, black holes, nebula mass, alien patrols, items, lifeforms and other encounters are randomized for each new Strange Adventure.
Strange Adventures in Infinite Space (SAIS) was released in 2002 by James Ernest and Cheapass Games. It was created by Rich Carlson, Iikka Keränen and Bill Sears--aka, Digital Eel.